Tutorial: Using the configuration file

The configuration file is used to configure the plugin's settings.

If you are not familiar with YAML files, no need to worry. Using the YAML files incorporated in the plugin is simple to do, as long as you properly read each file's dedicated tutorial. For the mobloot.yml tutorial, go here.

loot-gui
Can be set to either or. Set default to.

Having this set to will have a loot instance spawning on the ground, having to be right-clicked to loot all the items. Having this set to will have the items be dropped on the ground seperately, like vanilla Minecraft.

loot-timeout
Can be set to a number between 1 and 6000.

Determines after how many ticks loot should expire. Maximum is 5 minutes (6000 ticks) due to Minecraft removing items that lay on the ground for 5 minutes.

loot-all-players
Can be set to either or. Set default to.

Having this set to will allow each player to loot the same items. Having this set to will cause loot to disappear once looted by one player.

loot-menu-header
Can be set to any string. Supports color/formatting codes (list).

The text that is shown on top of the looting menu.

drop-menu-header
Can be set to any string. Supports color/formatting codes (list).

The text that is shown on top of the item dropping menu.

option-loot-item
Can be set to a type of Material. For a list of Materials, go here.

Change the item that represents the option for looting all items left in a loot.

option-back-item
Can be set to a type of Material. For a list of Materials, go here.

Change the item that represents the option for closing the loot menu.

loot-tag
Can be set to any string. Supports color/formatting codes (list).

The text that hovers above loot.

debug
Can be set to either or. Set default to.

Whether extensive logging should be enabled, for debugging purposes.